The above poster has not the slightest idea of what he is talking about.
The only real problem with the game is the shifted aspect of the game. I'm referring to the elements. While it's true that formats are supposed to be like that, where some elements are better than others, it shouldn't be to this extent. It feels like the good decks get better while the bad decks get worse. Perfect example of this is A Shadow of the Leaf. A 3rd on-color Mission negation for Fire was not needed whatsoever.