Thread: Game Mechanics
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  #10  
Old 12-01-2012, 10:20 AM
soundwave187 soundwave187 is offline
Jonin
 
Join Date: Sep 2006
Posts: 3,533
Quote:
Originally Posted by Sai'ix Renkai View Post
Mastery: Glad it's gone. That kind of powerful effect made stuff like Hydro Pump even more busted than it was.

Ambush: Sad, but glad it's gone. I loved no hand water, but it was too good.

Growth: Also glad it's gone. It was either on too pointless a ninja, so it wouldn't matter, or the ninja had too good an effect, so it was snapped in half.
Quote:
Originally Posted by MJM View Post
Mastery was far too good of an effect. Ambush broke the rules of the game; Hand Costs were not actually costs anymore, giving the Ambush-Player immediate advantage with every cost payed. Growth made put-in-play effects too broken, I.E. KNS.
the only ppl i agree with here.
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