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Game Mechanics
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12-01-2012, 05:24 AM
MJM
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Join Date: Dec 2008
Posts: 7,595
Mastery was far too good of an effect. Ambush broke the rules of the game; Hand Costs were not actually costs anymore, giving the Ambush-Player immediate advantage with every cost payed. Growth made put-in-play effects too broken, I.E. KNS.
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