Forum: General Discussion
07-11-2012, 04:20 PM
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Replies: 121
Views: 4,463
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Forum: General Discussion
07-11-2012, 04:11 PM
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Replies: 121
Views: 4,463
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Forum: General Discussion
07-11-2012, 04:01 PM
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Replies: 121
Views: 4,463
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Forum: General Discussion
07-11-2012, 03:42 PM
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Replies: 121
Views: 4,463
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Forum: General Discussion
07-11-2012, 03:31 PM
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Replies: 121
Views: 4,463
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Forum: General Discussion
03-01-2012, 08:15 PM
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Replies: 43
Views: 1,258
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Forum: General Discussion
12-01-2011, 07:28 PM
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Replies: 12
Views: 515
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Forum: General Discussion
12-01-2011, 07:27 PM
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Replies: 12
Views: 515
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Forum: Cards and Rules Q & A
10-17-2011, 03:28 PM
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Replies: 3
Views: 339
The name of the coin is "Insect Ninja"...
The name of the coin is "Insect Ninja" so it only triggers when a Ninja named "Insect Ninja" is removed from play. Like an effect that says "When Naruto Uzumaki leaves play, draw a card" only...
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Forum: Cards and Rules Q & A
08-30-2011, 03:54 PM
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Replies: 8
Views: 561
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Forum: Rule Documents
08-29-2011, 05:02 PM
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Replies: 0
Views: 2,193
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Forum: Rule Documents
08-29-2011, 05:01 PM
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Replies: 0
Views: 1,532
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Forum: Rule Documents
08-29-2011, 04:59 PM
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Replies: 0
Views: 1,012
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Forum: General Discussion
08-25-2011, 04:18 PM
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Replies: 18
Views: 838
There were multiples ways to look at the card,...
There were multiples ways to look at the card, which is a problem caused by new form of text that the card had. So first we define what the text actually means in a language that is already present...
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Forum: Cards and Rules Q & A
08-25-2011, 03:53 PM
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Replies: 7
Views: 810
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Forum: Cards and Rules Q & A
08-25-2011, 03:49 PM
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Replies: 7
Views: 810
S&U had it's effect shortened so it could fit...
S&U had it's effect shortened so it could fit on the card and so we used abnormal text on it so it's harder to align its ruling with other cards, so to fix that we explain as follows:
must oppose...
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Forum: Cards and Rules Q & A
08-25-2011, 09:51 AM
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Replies: 7
Views: 810
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Forum: Advanced Rulings
08-19-2011, 04:03 PM
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Replies: 0
Views: 3,552
Playing/Resolving Effects & Jutsus (Explained)
Playing/Resolving Effects & Jutsus (Explained)
Do the following steps in the listed order when playing an effect or Jutsu card.
Announce and reveal (if hidden) the source of the effect or the...
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Forum: Cards and Rules Q & A
08-05-2011, 04:08 PM
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Replies: 2
Views: 2,025
The previous answer has been discussed and...
The previous answer has been discussed and changed to: Kiba's effect will stop Naruto's effect from playing the Jutsu.
Naruto's effect effectively plays a copy of the attached Jutsu and so will not...
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Forum: News
07-14-2011, 04:08 PM
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Replies: 5
Views: 27,498
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Forum: News
07-14-2011, 10:14 AM
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Replies: 0
Views: 2,634
COMICON 2011 Schedule
BANDAI Games at COMICON
Room 15B
Get free Bandai product by visiting us in the Gaming Area and you can demo any of our games!
Naruto Collectible Card Game
Resident Evil Deck Building Game
Star Trek...
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Forum: News
07-01-2011, 08:06 PM
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Replies: 5
Views: 27,498
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Forum: News
06-14-2011, 01:28 PM
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Replies: 0
Views: 1,821
Origins 2011 BandaiCG Events Schedule
Resident Evil DBG "Win A Mat" Tournament Thu 12:00 PM
Resident Evil DBG "Win A Mat" Tournament Thu 2:00 PM
Resident Evil DBG "Win A Mat" Tournament Thu 4:00 PM
Resident Evil DBG "Win A Mat"...
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Forum: News
06-01-2011, 02:01 PM
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Replies: 0
Views: 4,221
GenCon Indy 2011 Schedule
8/4/2011
• 12:00 PM Resident Evil DBG "Win A Mat" Tournament
• 1:00 PM Naruto CCG Series 22 Sealed
• 2:00 PM Resident Evil DBG "Win A Mat" Tournament
• 3:00 PM Naruto CCG Series 22 Sealed
• 4:00...
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Forum: News
05-31-2011, 03:29 PM
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Replies: 0
Views: 2,055
Anime Expo 2011 BandaiCG Events Schedule
Anime Expo Schedule
Room 303B
Demos of various games will be held each day (time and room space permitting) please visit Room 303B for the daily schedule.
Friday – July 1
12PM Naruto CCG Bring...
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