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-   -   Puppets Deck (http://www.bandai.com/naruto/showthread.php?t=97690)

fatdunk 11-21-2012 06:17 AM

Puppets Deck
 
Turn 0: 10
2x Sasori (Childhood) [Remarkable Talent] N-664
2x Hina [Merchant] N-1107
2x Yaoki [Sand Puppeter] N-1319
2x Temari [Excellent Tactician] N-993
2x Gaara Of The Dessert (Childhood) N-877

Turn 1: 6
2x Kankuro [Puppet Master] US-026
2x Crow [Warrior Of Wood] N-1086
2x Black Ant [Warrori Of Posion] N-1087

Turn 2: 4
2x Father And Mother [Warrios Of The Protection And Love] N-1089
2x Ebizo [Secret Skills] N-1091

Turn 3: 2
1x Sakura Haruno [The Dance Of Sakura] N-1094
1x Kankuro [Tactician] N-461

Turn 4: 3
1x Hiruko [True Terror] N-1545
2x Chiyo [Power Of 10] N-1418

Turn 5: 2
1x Monzaemon Chikamatsu [Warriors Of The White Guard] N-1093}
1x Sasori [Legendary Puppet Creator] N-481

Turn 6 : 2
1x The 3th Kazekage [Treasured Puppet] N-1141
1x Scorpion [Former Akatsuki] N-1482

Jutsus: 10
2x Puppet Master Jutsu J-413
1x Puppet Master Jutsu J-863
2x Puppet Summoning J-796
3x Chakra Thread J-554
2x Puppet Shield J-795

Missions: 11
3x Kankuro´s Tenacity M-744
2x Ino´s Tears M-742
1x Secret Book M-880
2x Unfading Affection M-201
1x Loss M-633
1x Hidden Village Of The Wind M-436
1x Arbitration M-386

Any ideas or Suggestions?

Uchiha_Eyez666 01-23-2013 04:51 PM

N-1141 and J-413?
 
Just a couple quick questions.

1. Do all of the puppets that get put on the team due to J-413 (Puppet Master Jutsu) stay in play after that turn or not?

2. Can J-413 (Puppet Master Jutsu) put N-1141 (The 3rd Kazekage) in play early and keep him in play after that turn.

fatdunk 01-23-2013 05:37 PM

Quote:

Originally Posted by Uchiha_Eyez666 (Post 1347712)
Just a couple quick questions.

1. Do all of the puppets that get put on the team due to J-413 (Puppet Master Jutsu) stay in play after that turn or not?

2. Can J-413 (Puppet Master Jutsu) put N-1141 (The 3rd Kazekage) in play early and keep him in play after that turn.

1. Stay

2. Yes

Choji_Akamichi 01-23-2013 06:06 PM

no sand anbu?
also you mission line up seems a little scattred why not sasori of the red sand or kankuro's puppet show... and why are you not running 3 loss thats pretty much a staple in unlimited for wind

Sage of the Seventh Path 01-23-2013 08:25 PM

Quote:

Originally Posted by Choji_Akamichi (Post 1347718)
no sand anbu?
also you mission line up seems a little scattred why not sasori of the red sand or kankuro's puppet show... and why are you not running 3 loss thats pretty much a staple in unlimited for wind

This. You can throw that hand and SWINGS. A third Ino's Tears would be best for that run, though.

fatdunk 01-25-2013 08:47 PM

I make a lot of change of this deck... I will post the new deck list tomorrow

fatdunk 01-27-2013 07:08 AM

Updated Deck

Turn 0: 10
2x Sasori (Childhood) [Remarkable Talent] N-664
2x Hina [Merchant] N-1107
2x Sasuke Uchiha [Solo Attitude] N-1373
2x Temari [Excellent Tactician] N-993
2x Gaara Of The Dessert (Childhood) N-877

Turn 1: 6
2x Kankuro [Puppet Master] US-026
2x Crow [Warrior Of Wood] N-1086
2x Black Ant [Warrori Of Posion] N-1087

Turn 2: 2
2x Father And Mother [Warrios Of The Protection And Love] N-1089

Turn 3: 3
1x Sakura Haruno [The Dance Of Sakura] N-1094
1x Kankuro [Tactician] N-461
1x Sand Anbu [Surprise Attack] N-1479 or Ebiso (Becuase the puppet master jutsu 863 to move mozaemon to all the teams)

Turn 4: 3
1x Hiruko [Grand Achievement] N-1612
2x Chiyo [Power Of 10] N-1418

Turn 5: 3
1x Monzaemon Chikamatsu [Warriors Of The White Guard] N-1093
2x Sasori [Unique Puppet Art] N-1547

Turn 6 : 2
1x The 3th Kazekage [Treasured Puppet] N-1141
1x Scorpion [Former Akatsuki] N-1482

Jutsus: 9
2x Puppet Master Jutsu J-413
1x Puppet Master Jutsu J-863
2x Puppet Summoning J-796
2x Chakra Thread J-554
2x Puppet Shield J-795

Missions: 12
3x Kankuro´s Tenacity M-744
2x Ino´s Tears M-742
2x Unfading Affection M-201
2x Loss M-633
1x Hidden Village Of The Wind M-436
1x Arbitration M-386
1x Sneak Attack M-912

Shino'sDad 01-27-2013 08:06 AM

This is too good not to run 3 of it. If it resolves on Turn 3, you're looking at a sudden huge advantage in field presence. The other Puppet Master Jutsu is subpar.

fatdunk 01-27-2013 08:52 AM

Quote:

Originally Posted by Shino'sDad (Post 1348062)
This is too good not to run 3 of it. If it resolves on Turn 3, you're looking at a sudden huge advantage in field presence. The other Puppet Master Jutsu is subpar.

i dont have other :S

Choji_Akamichi 01-27-2013 12:14 PM

Edits for your deck what i think it should look like

2 Sasuke “Solo Attitude”
2 Yaoki “Sand Puppeteer”
2 Kankuro “Unphased Assaut”
2 Sasori (Childhood)
3 Gaara (Childhood)
3 Crow “Warrior of Wood”
2 Salamander “Puppet”
2 Father and Mother “Warriors of the Protection and Love”
1 Kankuro “Tactician”
2 Sand Anbu “Surprise Attack”
1 Sakura Haruno “Dance of Sakura”
1 Hiruko “Grand Achievement”
2 Chiyo “Power of 10”
1 Monzaemon Chikamatsu “Warriors of the White Guard”
2 Sasori “Unique Puppet Art”
1 The 3rd Kazekage “Treasured Puppet”
1 Scorpion “Former Akatsuki”
3 Chakra Thread
2 Puppet Master Jutsu J-413
2 Substitution by Puppet
2 Puppet Sheild
2 Puppet Summoning
3 Ino’s Tears
3 Loss
3 Sasori of the Red Sand


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