Naruto - Collectible Card Game

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-   -   Why? (http://www.bandai.com/naruto/showthread.php?t=100301)

CaptainPlanet 02-22-2013 06:23 PM

Why?
 
Why are people saying Perma Earth is dead?

killerkimimaro 02-22-2013 06:25 PM

perma earth was never real imo, rev is the best deck hands down

CaptainPlanet 02-22-2013 06:33 PM

I believe it has potential to be really good Imo.

world of pein 02-22-2013 06:34 PM

Quote:

Originally Posted by CaptainPlanet (Post 1351875)
Why are people saying Perma Earth is dead?

The sheer amount of mission negation makes it bad. Plus there are better options

CaptainPlanet 02-22-2013 06:52 PM

That's like saying Reinforcements are bad because of Shimon, or Mental is Bad because of Pakkun.

Earthbullet 02-22-2013 06:53 PM

Quote:

Originally Posted by CaptainPlanet (Post 1351875)
Why are people saying Perma Earth is dead?

multiple reasons mission negation, cards that can remove the coins off its missions, naraka path shutting half of it down

OC_Powers 02-22-2013 07:05 PM

Quote:

Originally Posted by CaptainPlanet (Post 1351880)
That's like saying Reinforcements are bad because of Shimon, or Mental is Bad because of Pakkun.

Pakkun is one card that most likely would only see play in lightning and not even that much. Mission negation is in essentially every single deck in current format.

Also, anti perm stuff like coin removers and mostly the Turn 1 Temari.
I like Earth perms but it's not competitive unfortunately.

Xyliex 02-22-2013 08:50 PM

Quote:

Originally Posted by Earthbullet (Post 1351881)
multiple reasons mission negation, cards that can remove the coins off its missions, naraka path shutting half of it down

mission negates have to go imho.

Sai'ix Renkai 02-22-2013 09:05 PM

Quote:

Originally Posted by Xyliex (Post 1351888)
mission negates have to go imho.

Why? So we don't have an ability to slow down your opponent?

Earthbullet 02-22-2013 09:12 PM

Quote:

Originally Posted by Sai'ix Renkai (Post 1351889)
Why? So we don't have an ability to slow down your opponent?

dont bother its a never ending argument 1st it starts there isnt enough mission negate, then its only in this element make more, then wait too much cut it back, its a never ending argument just like with the power level of 6+ drops.


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